Nobody but me on this forum knows that this is by far the craziest, batshit thing you've ever said. 4 missiles ever. WTF.
I want to learn how to fly the plane, not just go straight in and throw missiles around. I still suck at doing an overhead break in the F-16, and I've got like 40 hours in it. I can't do ILS at night, rain, zero visibility. I do these things. My most flown mission is a late afternoon hot on the ramp F-16 mission in Nevada. All I do is practice taking off and landing. When it gets dark, I practice doing ILS into Vegas.
No shit, me and a buddy got on line the other night, and got shot down by a 109. An AI 109. We were in F-16s. We suck at the fighting. Still learning the flying.
Digital Combat Simulator. It's a flight sim. Probably the most detailed military aircraft simulator available to the public.
Alrighty, I'm close to sticking it on the Stennis. Not easy, but at least a bolter is easy to recover from. Striking the back of the ship, though, still makes it hard to recover.
Finally got into the AIM-9 training in the F-16, and so I've been doing that over and over again. Got my first medal and rank, because apparently getting kills scores points.
Ya, there is this annoying expectation of fighter jet pilots to be instruments of death. I think the AIM-9 is an interesting weapon in that sim because of the many forms and what it means for relative performance and successful deployment. AIM-9x is all-aspect, so you really just need tone and if you are not rear-aspect on the target just give it a little lead sight. AIM-9M is also allegedly all-aspect, but within the sim it is best to not depend on that. With it, it is the same as above but you really should be somewhere behind the target's 3-9 line or panic-launching going into a direct head-on. AIM-9's you get on the F-5 are not all-aspect, so the dogfighting skills really come into play and you want to be looking up their jet exhaust when you fire. This is really interesting in Cold War era setups where you are facing dudes in MiG-19's and 21's with very comparable loadouts but superior thrust-to-weight ratios. Usually Bluefor is doing the booming and zooming, but in that particular era/scenario, the tables are turned and the F-5 will sometimes have to respond to things being dictated to it.
The F-16's training scenario on AIM-9 is: 1. Rear aspect, tutorial says use the L as it's non-maneuvering. That one is easy, I fire once I can see the light of its dual burners. 2. Is head on, so I use the M (only have L and M on plane) I'm not 100% on this, and usually end up having to turn and get rear aspect. I'm going to try that lead thing. 3. A plane flying in a circle, so, the tutorial says I can choose. Simple choice. By then I'm bingo and winchester, so I'm working on landing and then getting fuel and stores and then launching at the popups that then show up. Last night, I landed, and tried to re-fuel, but I guess neural airfields won't give me stuff? No idea, going to try a friendly base next, and try to go after the pop-ups. I want to only fire 3 missiles, but #2 usually costs me 2. Head on is tough.
Is there voice command software so I can work comms without having to hunt for key presses? Edit: Found VoiceAttack and VIACOM PRO so I'm going to go with those.